well, I see that we called me here.
So I will explain the most possible the "bug" that I noticed.
What did I noticed exactly ? simple :
recently I added the "hide system" that consist to set fake ip; fake hostname and fake profile id to predefined players (me in the current fact, you are in this list Freebo so you can test it easy too)
the fact you have to know : with cryfire when a player connect, server show in console all informations about him to all moderators and above.
so before the new client : when I joined, the server showed fake informations about me to moderators when I joined the server, because the !validate worked before the connection.
now with the new client, the problem is that : the !validate is slowly and apparently it no longer scan you when you connect, that mean server show me as profile id 0 (same for all other players btw) and then, the hide system don't know to me and show my real informations.
This bug also affect the vpn detection : I protected profile id 0 (to avoid server ban everyone when it ban a single player).
however to the vpn detection I have found a solution : every 10 seconds it check all players online...
well I didn't know what I will do, maybe I will simply disable informations loged in console if zi; don't solve the problem.
❤️ 0